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DX11 SET SPRITE POSITION
Sets the screen position of the specified sprite.
It is valid to position the sprite outside of the screen, or semi-outside, in which case the part that lies within the screen will be drawn.
DX11 SET SPRITE POSITION sprite, x, y, [useCenter]
sprite Dword The sprite to set the position of.
x Integer The X coordinate to set.
y Integer The Y coordinate to set.
[Optional] useCenter Boolean If set to true, the sprite will have its center positioned at the supplied coordinates. If set to false (default), the coordinate is of the upper left corner.
This function does not return a value.
SPRITE Functions Menu
DX11 Function Categories
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